Portfolio.

Approach – Process – Result

OVERVIEW

• Architect, develop and support User Experience.
• Understand business goals and requirements.
• Work with stakeholders and end users to understand UX / UI challenges.
• Collaborate effectively within Product and Development teams to deliver an excellent user interface and customer experience across multiple channels.
• Strong understanding of the different mobile platforms (native and web).
• Understand trends and limitations for web and mobile, with approaches / ideas to flex those boundaries.
• Enforce User Interface design patterns and standard UCD methodologies.
• Understanding of HTML / CSS.

RESEARCH

• Competitive Analysis.
• Data Analysis.
• User / Client Feedback.
• Create User Personas.
• Research interaction design trends.
• Specify and understand user stories.
• Consider all user and business use cases.

CONCEPTUAL DESIGN

• Pen and paper sketches.
• White board brainstorming.
• Card sorting.

USER FLOW DIAGRAMS & JOURNEY MAPS

• Visualize, own and execute the creation of an experience from initial conception to implementation on mobile and web.
• Develop new approaches to complex design problems, make them useful, usable, effective, desirable, and differentiated.

WIREFRAMING & PROTOTYPING

• Create wireframes (Sketch / Balsamiq).
• Produce workable prototypes using InVision from conceptual designs and wireframes.

USER TESTING

• Setup and Conduct User Interviews and Usability Testing.
• One-on-one Observation Testing.
• Focus Groups.
• Guerrilla Testing (Product Evangelism).
• Customer Surveys.
• A/B Testing.
• And more…

USER INTERFACE DESIGN (UI)

• Good eye for aesthetics – layout, grid systems, color theory and typography.
• Communicate and substantiate design decisions with clarity as well as articulate principles of good design.
• Develop strong design aesthetic across products.
• (If need be) Deliver high-fidelity screen mockups and UI elements for native apps, desktop and mobi.
• Create any assets like branding, icons and illustrations needed for any project.

PROJECT PRESENTATIONS

• Project proposals.
• Case studies.

OVER AND ABOVE

• Assist in managing the product backlog with Product Owner.
• Write Business Requirements Specification Documents.
• Assist in facilitating grooming sessions and running retrospective meetings.

Like what you see?

Portfolio.

Approach – Process – Result

OVERVIEW

• Architect, develop and support User Experience.
• Understand business goals and requirements.
• Work with stakeholders and end users to understand UX / UI challenges.
• Collaborate effectively within Product and Development teams to deliver an excellent user interface and customer experience across multiple channels.
• Strong understanding of the different mobile platforms (native and web).
• Understand trends and limitations for web and mobile, with approaches / ideas to flex those boundaries.
• Enforce User Interface design patterns and standard UCD methodologies.
• Understanding of HTML / CSS.

RESEARCH

• Competitive Analysis.
• Data Analysis.
• User / Client Feedback.
• Create User Personas.
• Research interaction design trends.
• Specify and understand user stories.
• Consider all user and business use cases.

CONCEPTUAL DESIGN

• Pen and paper sketches.
• White board brainstorming.
• Card sorting.

USER FLOW DIAGRAMS & JOURNEY MAPS

• Visualize, own and execute the creation of an experience from initial conception to implementation on mobile and web.
• Develop new approaches to complex design problems, make them useful, usable, effective, desirable, and differentiated.

WIREFRAMING & PROTOTYPING

• Create wireframes (Sketch / Balsamiq).
• Produce workable prototypes using InVision from conceptual designs and wireframes.

USER TESTING

• Setup and Conduct User Interviews and Usability Testing.
• One-on-one Observation Testing.
• Focus Groups.
• Guerrilla Testing (Product Evangelism).
• Customer Surveys.
• A/B Testing.
• And more…

USER INTERFACE DESIGN (UI)

• Good eye for aesthetics – layout, grid systems, color theory and typography.
• Communicate and substantiate design decisions with clarity as well as articulate principles of good design.
• Develop strong design aesthetic across products.
• (If need be) Deliver high-fidelity screen mockups and UI elements for native apps, desktop and mobi.
• Create any assets like branding, icons and illustrations needed for any project.

PROJECT PRESENTATIONS

• Project proposals.
• Case studies.

OVER AND ABOVE

• Assist in managing the product backlog with Product Owner.
• Write Business Requirements Specification Documents.
• Assist in facilitating grooming sessions and running retrospective meetings.

Like what you see?